I'm looking for shader mods for the Night-eye and Detect life effects that has these qualities: Night-eye shader that shows the player where the shadows are. I noticed that dark areas (i.e. Shadows) are indistinguishable from ares that are lit with the 'vanila' shader and those from other mods (judging from their screenshots). Oblivion Overhaul Mod Feb 16 2020 TBD Role Playing. The Oblivion Overhaul mod is a mod that aims to rework ai back to bethesda original idea making them radiant and less static while also adding in a few. Using OR v6.2.0, I noticed under Shaders in OblivionReloaded.ini there's an EnableNightEye option. It's not mentioned in the documentation that came with the download, and when I set it to 1 the night eye effect still looks like the regular vanilla blue effect.
- Pop it into the obmm/mods folder in the Oblivion directory.Open OBMM and find 'Nighteye shader Replacement 1.1', right-click it and select extract to folder. Extract it to a temporary folder of your choosing.
- Night eye/detect life (scorn's vamprism mod) - Sep 4, 09; Night Eye Enchantment - Apr 9, 08; Permenant effect of ring of Viper Eye glitch - Jul 14, 06; need help finding glow dust and night shade.
—VIDEO--
Part I (01:14 ) Features that were still missing
-Qz Easy Menu
-Look Here You
-Minimap(Can decrease Fps more than you’d like)
-Enhanced Camera
–Sprinting for Oblivion
–Night Eye Toggle
–Realistic Leveling
–Realistic Player Dialogue Overhaul (load this last in your load order, right before the bashed patch)
-Look Here You
-Minimap(Can decrease Fps more than you’d like)
-Enhanced Camera
–Sprinting for Oblivion
–Night Eye Toggle
–Realistic Leveling
–Realistic Player Dialogue Overhaul (load this last in your load order, right before the bashed patch)
Part II (03:40) Graphic / Atmpospheric
–Short Grass
–Rainbows
-Better Rainbows
–Fire Retexture
-Book jackets / Better Book Placement
–Arena Alive
–Ducks and Swans
–Diverse Ducks and Swans
–Combat sound 300 or use Symphony of Violence
–Rainbows
-Better Rainbows
–Fire Retexture
-Book jackets / Better Book Placement
–Arena Alive
–Ducks and Swans
–Diverse Ducks and Swans
–Combat sound 300 or use Symphony of Violence
Part III (06:09) Followers / Companions
–Vilja OCO Version
–Toc Toc
–Pet Foxes
–Mondstein
–Akatosh Mount(Not available on the Nexus)
–Red Slaughterfish
–Yokuda Battle Puss
–Bettys Red Panda
–Toc Toc
–Pet Foxes
–Mondstein
–Akatosh Mount(Not available on the Nexus)
–Red Slaughterfish
–Yokuda Battle Puss
–Bettys Red Panda
Part IV (10:05) Quest / Adventures
–Desert of anequina / Meshes & Textures(Not available on the Nexus / Needs UL patch)
–Animated window lighting and chimneys (Is compatible with ‘doa’ if installed after)
–Animated window lighting and chimneys (Is compatible with ‘doa’ if installed after)
–Knights of the Nine Revelations Payless shoe source employee handbook.
–Mannimarco Revisited(Needs UL patch)
–Mannimarco Ressurected(Needs UL patch)
–Mannimarco Ressurected(Needs UL patch)
Some other great quest mods, but didn’t test them on this loadout. Many need UL patches:
-Underdark (Should work, since this takes place underground, but it might wish to overwrite some files, not sure how this works if you don’t)
-Heart of the Dead (Should work with UL Patches. The new bed from the npc in Bruma will clip with better cities though. Can be tricky to install, so rtfm and use UL Patches.)
-The Lost Spires (Top-Notch Quest. Should work with UL Patches)
-Gates of Aesgaard 1&2 (Horror mods)
-Morrowblivion (The reason I probably won’t be playing Skywind)
-Tears of the Fiend (Not my all time favorite, but considering it’s age, it’s done very well)
-Golden Crest (Large Pirate Mod)
-Valenwood Improved (Beautifull new Province. needs patches from UL and Desert of Anequina)
-Black Marsh Beta (Stuck in Beta, but still a nice land to explore if you like Swamps and Argonians)
-Underdark (Should work, since this takes place underground, but it might wish to overwrite some files, not sure how this works if you don’t)
-Heart of the Dead (Should work with UL Patches. The new bed from the npc in Bruma will clip with better cities though. Can be tricky to install, so rtfm and use UL Patches.)
-The Lost Spires (Top-Notch Quest. Should work with UL Patches)
-Gates of Aesgaard 1&2 (Horror mods)
-Morrowblivion (The reason I probably won’t be playing Skywind)
-Tears of the Fiend (Not my all time favorite, but considering it’s age, it’s done very well)
-Golden Crest (Large Pirate Mod)
-Valenwood Improved (Beautifull new Province. needs patches from UL and Desert of Anequina)
-Black Marsh Beta (Stuck in Beta, but still a nice land to explore if you like Swamps and Argonians)
Commandos 1 beyond call of duty full crack pc. Part V (12:46) Armors / Weapons
–Nexons Armory
–Mage Equipment 21 (Made specifically for roberts male/females. There are only a few armors where this is noticable)
–Sexy dark seducer and golden saint armor
–Black Wisteria
–Moon Love
–Dark Lillith(Also take a look at demon Lillith armor if you like this one)
–Agea Karan Light
–Mage Equipment 21 (Made specifically for roberts male/females. There are only a few armors where this is noticable)
–Sexy dark seducer and golden saint armor
–Black Wisteria
–Moon Love
–Dark Lillith(Also take a look at demon Lillith armor if you like this one)
–Agea Karan Light
More Interesting mods not mentioned:
Didn’t test all of these like I did previous ones. Only venture here if you feel adventurous:
(Be sure to look for patches, especially UL patches, )
(Be sure to look for patches, especially UL patches, )
-Oblivion ReloadedGives the option to change a great many things and can help with performance. I chose to not use it with this tutorial. If you are familair with it and do want to use it, don’t install dissapearing grass fix and streamline.
Turn Oblivion Reloaded it’s water management, wetworld, underwater and waterlens off in favor of natural environments water. You can also install the mod: cleaerer underwater for a better underwater view together with natural environments water.
Alternatively use oblivion reloaded it’s water settings and turn water turbidity down in the water shaders.
I myself occasionaly use Oblivion Reloaded with bettys oblivion reloaded ini settings. Only use the shaders ini’s from that. I also prefer disabling depth of field and motionblur in oblivionreloaded.ini.
(No patches required)
-Refscope and FormIDFinder(If you do get any missing meshes or want to know more about a certain object/item, these are great tools to find out where the object comes from and gives additional information about this)
–Map Marker Overhaul(No patches required). Don’t refit the map markers on the map.
–Crossbows of Cyrodiil(No Patches Required). I load it just before immersive weapons).
–Cobl(No Patches Required)Don’t choose races. You won’t need spell delete and item remove with this mod.
Turn Oblivion Reloaded it’s water management, wetworld, underwater and waterlens off in favor of natural environments water. You can also install the mod: cleaerer underwater for a better underwater view together with natural environments water.
Alternatively use oblivion reloaded it’s water settings and turn water turbidity down in the water shaders.
I myself occasionaly use Oblivion Reloaded with bettys oblivion reloaded ini settings. Only use the shaders ini’s from that. I also prefer disabling depth of field and motionblur in oblivionreloaded.ini.
(No patches required)
-Refscope and FormIDFinder(If you do get any missing meshes or want to know more about a certain object/item, these are great tools to find out where the object comes from and gives additional information about this)
–Map Marker Overhaul(No patches required). Don’t refit the map markers on the map.
–Crossbows of Cyrodiil(No Patches Required). I load it just before immersive weapons).
–Cobl(No Patches Required)Don’t choose races. You won’t need spell delete and item remove with this mod.
Children of Cyrodiil (Works fne with better cities)
–Curse of Hircine(UL Patches Required).
–Basic primary needs(read how to set up new status bars with hud status bars in it’s readme. On default is compatible with curse of hircine and vamprie overhaul if those are installed. I prefer longer time until starvation/thirst/sleep. All is configurable through the installer in obmm and it’s Ini. ( I choose the colors cyan for thirst, brown for hunger, purple for sleep, white for alcohol and black for cafeine)
–Camping(No Patches Required. Cartier ring serial number lookup. works well with basic primary needs).
–Midas spells (UL patches required).
–Rathunas (No patches required/ Depends on UL).
–Hackdirt alive & –Hackdirt Abyss(No Patches Required).
–Bartholm (No patches Required).
–Stirk (No Patches Required, butNeeds a new map
–The villages by the author Arthmoor (Needs many patches with this list)
–The settlements of Cyrodiil series (Needs many patches with this list)
–Basic primary needs(read how to set up new status bars with hud status bars in it’s readme. On default is compatible with curse of hircine and vamprie overhaul if those are installed. I prefer longer time until starvation/thirst/sleep. All is configurable through the installer in obmm and it’s Ini. ( I choose the colors cyan for thirst, brown for hunger, purple for sleep, white for alcohol and black for cafeine)
–Camping(No Patches Required. Cartier ring serial number lookup. works well with basic primary needs).
–Midas spells (UL patches required).
–Rathunas (No patches required/ Depends on UL).
–Hackdirt alive & –Hackdirt Abyss(No Patches Required).
–Bartholm (No patches Required).
–Stirk (No Patches Required, butNeeds a new map
–The villages by the author Arthmoor (Needs many patches with this list)
–The settlements of Cyrodiil series (Needs many patches with this list)
–Tales from anequina(Needs UL Patch found on the same page)
–Anequina city extension (No Patches Required)
–Anequina Plantation (No Patches Required)
–Apocalypse now & Reapers (Anequina)(Require eachother)
–Anequina city extension (No Patches Required)
–Anequina Plantation (No Patches Required)
–Apocalypse now & Reapers (Anequina)(Require eachother)
–Talos Bridge Gatehouse(Needs UL Patch)
–Castle Dunkerlore(Needs UL Patch)
Advanced Health Regen(Fully Cuztomizable through it’s ini)
Vampire Aestethics
Tree Overhaul
Color Trees(Make a backup in case it’s not to your liking. I like the version without grass change best)
Vanilla Combat Enhanced
–Castle Dunkerlore(Needs UL Patch)
Advanced Health Regen(Fully Cuztomizable through it’s ini)
Vampire Aestethics
Tree Overhaul
Color Trees(Make a backup in case it’s not to your liking. I like the version without grass change best)
Vanilla Combat Enhanced
Spooky House (Needs UL Patch)
Talos Gatehouse (Needs UL Patch)
Natural History Museum (Needs UL Patch OR download museum Revisited. (There will still be a landcape tear at the back of the museum, but saves a esp.)
–West road
–Castle Legacy(Depends on cute elfs, cobl and cm partners) One of my, if not my all time favorite castle for Oblivion. You will have to unpack it’s BSA with OBMM.
(In Obmm, Choose utilities > BSA Browser > Select the BSA > Extract all in your data folder).
Talos Gatehouse (Needs UL Patch)
Natural History Museum (Needs UL Patch OR download museum Revisited. (There will still be a landcape tear at the back of the museum, but saves a esp.)
–West road
–Castle Legacy(Depends on cute elfs, cobl and cm partners) One of my, if not my all time favorite castle for Oblivion. You will have to unpack it’s BSA with OBMM.
(In Obmm, Choose utilities > BSA Browser > Select the BSA > Extract all in your data folder).
Semi-important(ish):
-Look at dynamic maps describtion to see which map fits best with any new locations you choose to add. There are extensions/add-ons for different maps if you search around, but it’s nearly impossible to get all of these properly added on the map.
– You might wish to reinstall sensual walk, so any new npc’s added benefit from it.
-Look at dynamic maps describtion to see which map fits best with any new locations you choose to add. There are extensions/add-ons for different maps if you search around, but it’s nearly impossible to get all of these properly added on the map.
– You might wish to reinstall sensual walk, so any new npc’s added benefit from it.
– Same goes for animated windows and lighting.
– Keep an eye out for any new UL versions and patches.
In the future there will be a merged version with patches that work, saving massively on Esp’s used.
In the future there will be a merged version with patches that work, saving massively on Esp’s used.
For further Graphic improvements:
Fade in professional screenwriting software crack download. Check out this amazing list it’s graphics mods.
If you want to use all those mods, you will need to drop some mods from either mine, or that list.
If you want to use all those mods, you will need to drop some mods from either mine, or that list.
Afterword:
Thanks for choosing to follow this tutorial and these two videos.
I was going for a somewhat easy and fast setup while still overhauling a great many things.
I’ll probably make something more comprehensive and in a more ‘logical’ way for the more experienced modder soon.
If you encounter any errors or have any problems with Oblivion, don’t worry about asking.
If I have time and the question isn’t completely off-topic or if I havn’t already covered it, I’ll do my best to help you further.
Thanks for choosing to follow this tutorial and these two videos.
I was going for a somewhat easy and fast setup while still overhauling a great many things.
I’ll probably make something more comprehensive and in a more ‘logical’ way for the more experienced modder soon.
If you encounter any errors or have any problems with Oblivion, don’t worry about asking.
If I have time and the question isn’t completely off-topic or if I havn’t already covered it, I’ll do my best to help you further.
The Elder Scrolls Oblivion Hd Mods
The UESPWiki – Your source for The Elder Scrolls since 1995
< Oblivion: Races(Redirected from Oblivion:Eye of Night)
This page or parts of this page were previously transcluded from lore pages per this discussion. This page should be checked for potential unrelated lore and other information. Please remove this banner when the page has been cleaned up. |
Khajiit are cat-like people who come from Elsweyr, known for high intelligence and agility. These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages. Khajiit mostly stay on land, but piracy and Skooma trade does draw some to work as sailors.
Khajiit anatomy differs greatly from both men and elves, not only because of their fur, tail, and sometimes toe-walking stance, but also their digestive system and metabolism. Khajiit, Argonians, and Imga are the so-called 'beast races' of Tamriel because of these large differences. Khajiit have a lifespan similar to that of humans. There are no well-documented cases of cross-breeding between Khajiit and other races, though there are rumors of such a thing. The foreign appearance and behavior of Khajiit make them common targets of racial discrimination.
For more information, see the main lore article.
Oblivion Night Eye Mod Download
A list of all the Khajiit in Cyrodiil can be found here.
Attributes[edit]
Male
- +10 Agility
- -10 Willpower and Endurance
Female
- +10 Agility
- -10 Willpower and Strength
Skills[edit]
- +10 Acrobatics and Hand to Hand
- +5 Athletics, Blade, Light Armor, Security, and Sneak
Traits[edit]
- Eye of Fear greater power (Form ID
00047ADF
): Demoralize up to level 25 (100 points) for 30 seconds on Target, once per day - Eye of Night lesser power (Form ID
00047AE0
): Night-Eye for 30 seconds on Self (0 magicka cost)
In-Game Description[edit]
Hailing from the province of Elsweyr, they are intelligent, quick, and agile. Caesar 3 free game. Review best of glay rar. They make excellent thieves due to their natural agility and unmatched acrobatics skill. All Khajiit can see in the dark.
Gameplay[edit]
Khajiit, like Argonians, make excellent thieves and assassins due to their bonuses in skills typically associated with stealth-oriented classes. They are quick and especially adept at getting into places some of the other races might have trouble with. Eye of Night is a handy lesser power while dungeon-crawling or for seeing at night, when many thieves and assassins do their work. Their other greater power, Eye of Fear, is also useful and is not affected by Spell Efficiency, which often ruins Demoralize spells at higher levels. If you are playing a thief character, it may help to choose The Thief Birthsign to boost your stealth-oriented skills. Another suitable birthsign, especially for male Khajiit, is The Lady, as it gives a boost to endurance and willpower, somewhat making up for the male Khajiit's penalty to those attributes. Along with being a brilliant stealth race, male Khajiit are also well suited for combat classes such as barbarians, archers, or custom light armor/blade/bow combat warrior classes because of their bonuses to blade, light armor, and hand to hand, and their increased agility attribute. Additionally, unlike female Khajiit, males do not have decreased strength.
Enemy Khajiit are primarily encountered as Bandits, including the infamous Highwaymen, clad in light armor and wielding blunt weapons. Logitech z623 service manual.
Race-specific Dialogue[edit]
- Greetings
- 'Something on your mind, furlicker?'(if disposition is between 20 and 30)
- 'Greetings, Khajiit.'(if disposition is 30+)
- 'Greetings, clan-mate.'(if disposition is 30+ and the target NPC is also a Khajiit)
- Friendly Greetings (if disposition is 70+)
- 'May you walk on warm sands.'
- 'Warm day to you, friend.'
- 'Sugar and sands, friend.'
- 'Good friend. This is an honor.'
- 'Swift hunting, friend.'
![Oblivion Night Eye Mod Oblivion Night Eye Mod](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/9177-0-1490822312.jpg)
- Neutral Greetings (if disposition is between 30 and 70)
- 'Its scent is unfamiliar.'
- 'It has no master?'
- 'Good hunting.'
- 'You have words?'
- 'Speak while the sands are warm.'
- Brusque Greetings (if disposition is below 30)
- 'Khajiit has no words for you.'
- 'It comes near. What does it want?'
- 'To greet you? Or eat you?'
- 'Go away. Do not come back.'
- 'Can it speak? Can it make words?'
- Combat
- 'Die, you mangy housecat!'
- 'You'll make a fine rug, cat!'
NPC Reactions[edit]
Reactions affect the base disposition of NPCs towards you depending on your relative races.
- Khajiit +5
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